Interview with Glen Schofield
Glen Schofield, the guy who came up with that very awesome Dead Space game you should've played, recently chatted with me as part of a feature for Joystiq, the site I work for. It was a great interview and Glen spoke rather candidly in our phone conversation and I think it turned out pretty well. He was one of the better interview subjects I've dealt with in my years working in the games biz -- right up there with Richard Ham -- so feel free to hop on over and check it out.
Am I the only one absolutely pumped for Dead Space?

It kind of seems so, seeing as how the game hasn't been all over the blogosphere. As someone who makes a living working in the gaming blog sector, I understand the push that PR does the week before a game releases, as well as when and after. Why have I not seen all that much on Dead Space yet?
Aside from the buzz of one review, and a write-up here and there, the gaming blogs have been woefully empty of Dead Space stuff. This game is looking like it will revolutionize the survival-horror genre, which is one of my favorites.
Maybe it's all this damn Nintendo news, which I guess I can't be all that mad at, as it's kind of caused a resurgance in hope that Nintendo isn't all about Wii Fit and Wii Music anymore (even in myself, I admit, who severely doubted the company from E3 on). Whatever it is, I'm here to say that it's the only thing on my mind right now and I'm incredibly anxious to play it. If you've got no idea what it is, check out some videos over at GameTrailers by clicking this link.
Quick bio: