Interview with Glen Schofield
Glen Schofield, the guy who came up with that very awesome Dead Space game you should've played, recently chatted with me as part of a feature for Joystiq, the site I work for. It was a great interview and Glen spoke rather candidly in our phone conversation and I think it turned out pretty well. He was one of the better interview subjects I've dealt with in my years working in the games biz -- right up there with Richard Ham -- so feel free to hop on over and check it out.
Joystiq interview with Halfbrick Studios

I recently concluded a fairly lengthy interview with Brisbane, Australia development studio Halfbrick over at Joystiq. An old colleague of mine, Phil Larsen, is involved with the company's marketing and hooked up our little exchange. If you're interested in XNA, cute XBLA games (Raskulls, I'm looking at you!), or interviews in general, then check it out.
Quick bio: