Best of the Rest: Dave’s Picks of 2009
The following is a feature I submitted to Joystiq, reprinted here in its entirety. Also, be sure to check out Joystiq's Top 10 of 2009, where I contributed a piece on Borderlands.
I've long been a fan of the Resident Evil series, and while the campaign here has problems and should never be played solo, the Mercenaries mode is what kept me coming back. Those action-packed levels spent trying to survive while running low on ammo and health were some of my most chaotic, yet highly enjoyable, experiences of 2009.
Torchlight: Like Diablo II’s smarter, sexier baby
True story: I dropped out of college because of Diablo II -- seriously. The allure of doing Meph runs and Baal runs, of stacking loot and power-leveling MF (magic find, in D-speak) characters was too much for my weak-willed 19 year-old self to handle. I remember I wouldn't sleep for days on end, stopped showing up for my lucrative part-time position at Pep Boys and basically forgot what haircuts, shaves and -- more than I care to admit -- showers were. Enter: Torchlight, spiritual successor to Diablo II and Lord of Destruction, a title so finely crafted and adept at providing engaging dungeon crawling experiences and loot hoarding that I initially feared for my future. When I tried the demo, I kinda got worried that some of that old obsession might come crawling back, but the one thing that has kept it at bay has been the lack of multiplayer.

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